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Advanced Interaction with Paintings by Augmented Reality and High Resolution Visualization: A Real Case Exhibition.

, , , , , and . AVR, volume 9254 of Lecture Notes in Computer Science, page 38-50. Springer, (2015)

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Collaborative intelligence cyber-physical system for the valorization and re-use of cultural heritage., , , , , and . J. Inf. Technol. Constr., (2018)Virtual Architecture in the Free Space., , and . Eurographics (Posters), page 5-6. Eurographics Association, (2012)Combining Image Targets and SLAM for AR-Based Cultural Heritage Fruition., , , , and . AVR (2), volume 11614 of Lecture Notes in Computer Science, page 199-207. Springer, (2019)Virtualization and Vice Versa: A New Procedural Model of the Reverse Virtualization for the User Behavior Tracking in the Virtual Museums., , , , , , , , , and . XR (2), volume 13446 of Lecture Notes in Computer Science, page 329-340. Springer, (2022)Learning from Synthetic Point Cloud Data for Historical Buildings Semantic Segmentation., , , , and . ACM Journal on Computing and Cultural Heritage, 13 (4): 34:1-34:16 (2020)Improving the Development of AR Application for Artwork Collections with Standard Data Layer., , , and . AVR (1), volume 9768 of Lecture Notes in Computer Science, page 435-443. Springer, (2016)ICT Driven Platform for High-Quality Virtual Contents Creation and Sharing with e-Tourism Purposes. The Interreg IT-HR REMEMBER Project., , , , and . AVI²CH@AVI, volume 2687 of CEUR Workshop Proceedings, CEUR-WS.org, (2020)A mono-instrumental approach to high-quality 3D reality-based semantic models application on the PALLADIO library., , , and . Digital Heritage, page 29-36. IEEE, (2015)Augmented Reality Experience: From High-Resolution Acquisition to Real Time Augmented Contents., , , and . Adv. Multim., (2014)A Visual Attentive Model for Discovering Patterns in Eye-Tracking Data - A Proposal in Cultural Heritage., , , , and . Sensors, 20 (7): 2101 (2020)