Author of the publication

Content and quality: Interpretation-based estimation of image quality.

, , , , , , and . ACM Trans. Appl. Percept., 4 (4): 2:1-2:15 (2008)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Simulator sickness in virtual display gaming: a comparison of stereoscopic and non-stereoscopic situations., , , and . Mobile HCI, page 227-230. ACM, (2006)Involvement and presence in digital gaming., , , , and . NordiCHI, page 393-396. ACM, (2006)Comparing Two Head-Mounted Displays in Ultrasound Scanning., , , , and . HCI (2), volume 4551 of Lecture Notes in Computer Science, page 597-604. Springer, (2007)The movement patterns and the experiential components of virtual environments., , , , and . Int. J. Hum. Comput. Stud., 67 (9): 787-799 (2009)Visual undersampling in raster sampled images., and . IEEE Trans. Syst. Man Cybern., 15 (5): 655-659 (1985)Understanding Presence, Involvement, and Flow in Digital Games., , and . Game User Experience Evaluation, Springer, (2015)Evaluating the multivariate visual quality performance of image-processing components., , , , , and . ACM Trans. Appl. Percept., 7 (3): 16:1-16:16 (2010)Components of human experience in virtual environments., , and . Comput. Hum. Behav., 24 (1): 1-15 (2008)Understanding and Evaluating Collaborative Work in Multi-site Software Projects - A Framework and Preliminary Results., , and . HICSS, page 23. IEEE Computer Society, (2002)Attitudes to new technology and experiential dimensions of two different digital games., , , , and . NordiCHI, page 349-352. ACM, (2004)