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Geometric Algorithms on CUDA., and . GRAPP, page 107-112. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2008)Accurate Plant Modeling based on the Real Light Incidence., , , , and . VISIGRAPP (1: GRAPP), page 360-366. SciTePress, (2019)3D Mapping Approach to Analyze the Evolution of Vegetation Using Multispectral Imagery., , and . CEIG, page 129-132. Eurographics Association, (2018)Towards a 3D GIS for Underground Infrastructure., , and . CEIG, page 83-87. Eurographics Association, (2016)Web-based GIS application for real-time interaction of underground infrastructure through virtual reality., , , and . SIGSPATIAL/GIS, page 97:1-97:4. ACM, (2017)Google Tango Outdoors. Augmented Reality for Underground Infrastructures., , and . CEIG, page 31-40. Eurographics Association, (2017)A Novel Ray-shooting Method to Render Night Urban Scenes - A Method based on Polar Diagrams., , and . GRAPP, page 53-63. SciTePress, (2014)Motion Planning and Visibility Problems using the Polar Diagram., , and . Eurographics (Short Presentations), Eurographics Association, (2003)Topological Data Models for Virtual Management of Hidden Facilities Through Digital Reality., , , and . IEEE Access, (2020)Collision detection using polar diagrams., and . Comput. Graph., 29 (5): 726-737 (2005)