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Fast deformable model-based human performance capture and FVV using consumer-grade RGB-D sensors.

, , , and . Pattern Recognit., (2018)

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A dataset of Kinect-based 3D scans., , , , and . IVMSP, page 1-4. IEEE, (2013)Enhanced disparity estimation in stereo images., , , and . Image Vis. Comput., (2015)Estimation of Motions in Color Image Sequences Using Hypercomplex Fourier Transforms., and . IEEE Trans. Image Processing, 18 (1): 168-187 (2009)Estimation of Multiple, Time-Varying Motions Using Time-Frequency Representations and Moving-Objects Segmentation., and . IEEE Trans. Image Processing, 17 (6): 982-990 (2008)Toward Real-Time and Efficient Compression of Human Time-Varying Meshes., , , and . IEEE Trans. Circuits Syst. Video Techn., 24 (12): 2099-2116 (2014)An Integrated Platform for Live 3D Human Reconstruction and Motion Capturing., , , , , , and . IEEE Trans. Circuits Syst. Video Technol., 27 (4): 798-813 (2017)Real-time encoding of live reconstructed mesh sequences for 3D tele-immersion., , , and . ICME Workshops, page 1-6. IEEE Computer Society, (2013)PLL Powered, Real-Time Visual Motion Tracking., and . IEEE Trans. Circuits Syst. Video Techn., 20 (5): 632-646 (2010)Fast deformable model-based human performance capture and FVV using consumer-grade RGB-D sensors., , , and . Pattern Recognit., (2018)Tools for User Interaction in Immersive Environments., , , , , , , , , and 2 other author(s). MMM (2), volume 8326 of Lecture Notes in Computer Science, page 382-385. Springer, (2014)