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Someone Else's Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage.

. ICIDS, volume 11869 of Lecture Notes in Computer Science, page 47-60. Springer, (2019)

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Diving into the multiplicity: Liberating your design process from a convention-centered approach., , and . VR, page 429-430. IEEE Computer Society, (2017)Partners: Human and Nonhuman Performers and Interactive Narrative in Postdigital Theater.. ICIDS, volume 11318 of Lecture Notes in Computer Science, page 369-382. Springer, (2018)Someone Else's Story: An Ethical Approach to Interactive Narrative Design for Cultural Heritage.. ICIDS, volume 11869 of Lecture Notes in Computer Science, page 47-60. Springer, (2019)When You Hear the Chime: Movable Books and the Dramaturgical Functions of Sound in Mixed Reality Interactive Narrative Design., and . ICIDS, volume 13762 of Lecture Notes in Computer Science, page 427-440. Springer, (2022)The Digital Alchemist: A Mixed Reality Exploration of Jonson's Alchemist as Site-Specific Theatre., and . DH, Alliance of Digital Humanities Organizations (ADHO), (2014)VR and Media of Attraction: Design Lessons from History.. VR Developer Gems, A K Peters/CRC Press, (2019)Citational justice and the politics of knowledge production., , , , , , , , , and 12 other author(s). Interactions, 29 (5): 78-82 (2022)Designing Postdigital Curators: Establishing an Interdisciplinary Games and Mixed Reality Cultural Heritage Network., and . DCH@ICE/ITMC, volume 10754 of Lecture Notes in Computer Science, page 162-173. Springer, (2017)Re-Engineering Computational Curricula with Postdigital Heritage, Critical Humanities, and Community Engagement., and . DigitalHERITAGE/VSMM, page 1-4. IEEE, (2018)MRx as a performative and theatrical stage.. Digit. Creativity, 26 (3-4): 193-206 (2015)