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Theories of learning: a computer game perspective

, and . Fifth International Symposium on Multimedia Software Engineering, 2003. Proceedings., page 239-245. (December 2003)
DOI: 10.1109/MMSE.2003.1254447

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Theories of learning: a computer game perspective, and . Fifth International Symposium on Multimedia Software Engineering, 2003. Proceedings., page 239-245. (December 2003)WiMax'ble Pervasive Cloud - Empowering Next Generation Intelligent Railway Infrastructure., and . Nets4Cars/Nets4Trains, volume 6596 of Lecture Notes in Computer Science, page 58-68. Springer, (2011)An efficient Path Query Processing support for Parent-Child Relationship in Native XML Databases., and . J. Digit. Inf. Manag., 5 (2): 82-87 (2007)Designing Interactivity in Computer Games: a UML Approach., and . Int. J. Intell. Games Simul., 3 (2): 62-69 (2004)E-learning as Computer Games: Designing Immersive and Experiential Learning., and . PCM (2), volume 3332 of Lecture Notes in Computer Science, page 633-640. Springer, (2004)Theories of learning: a computer game perspective., and . ISMSE, page 239-245. IEEE Computer Society, (2003)Pongamia Bio Diesel '“ A Review. International Journal of Trend in Scientific Research and Development, 2 (4): 1044-1058 (June 2018)