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Sensecape: Enabling Multilevel Exploration and Sensemaking with Large Language Models.

, , , and . UIST, page 1:1-1:18. ACM, (2023)

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Curiosity Notebook: A Platform for Learning by Teaching Conversational Agents., , , , , , , , and . CHI Extended Abstracts, page 1-9. ACM, (2020)CodeToon: A New Visual Programming Environment Using Comics for Teaching and Learning Programming.. SIGCSE (2), page 1177. ACM, (2022)Metaphorian: Leveraging Large Language Models to Support Extended Metaphor Creation for Science Writing., , , and . Conference on Designing Interactive Systems, page 115-135. ACM, (2023)Exploring Individual and Collaborative Storytelling in an Introductory Creative Coding Class., , , , and . CoRR, (2021)Developing Comic-based Learning Toolkits for Teaching Computing to Elementary School Learners., , , , and . SIGCSE (2), page 1325. ACM, (2023)Using Comics to Introduce and Reinforce Programming Concepts in CS1., , , , and . SIGCSE, page 369-375. ACM, (2021)Leveraging Generative Conversational AI to Develop a Creative Learning Environment for Computational Thinking., and . IUI Companion, page 73-76. ACM, (2022)CodeToon: Story Ideation, Auto Comic Generation, and Structure Mapping for Code-Driven Storytelling., , and . UIST, page 13:1-13:16. ACM, (2022)Local Topic Discovery via Boosted Ensemble of Nonnegative Matrix Factorization., , , and . IJCAI, page 4944-4948. ijcai.org, (2017)Cheat Sheet for Teaching Programming with Comics: Through the Lens of Concept-Language-Procedure Framework.. CoRR, (2023)