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Surface and Volume Discretization of Functionally Based Heterogeneous Objects.

, , , , and . J. Comput. Inf. Sci. Eng., 3 (4): 285-294 (2003)

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Virtual Shikki and Sazaedo: Shape Modeling in Digital Preservation of Japanese Lacquer Ware and Temples., , , and . SCCG, page 147-155. IEEE Computer Society, (2001)Ternary blending operations., , and . EuroCG, page 143-145. Technische Universiteit Eindhoven, (2005)Polygonal-Functional Hybrids for Computer Animation and Games., , , , and . GPU Pro, A K Peters / Taylor & Francis, (2010)Special issue: Shape Modeling International 2004., and . Graph. Model., 68 (1): 1 (2006)Detection and classification of topological evolution for linear metamorphosis., , and . Vis. Comput., 22 (5): 346-356 (2006)Space-time blending., , and . Comput. Animat. Virtual Worlds, 15 (2): 109-121 (2004)Multidimensional Shape Modeling for Animation., , and . Eurographics (Short Presentations), Eurographics Association, (1999)Interactive Modelling of Convolution Surfaces with an Extendable User Interface., and . Eurographics (Short Presentations), Eurographics Association, (2000)Space-time modeling and analysis., , , and . SCCG, page 13-20. ACM, (2004)Simulation of a Growing Mammalian Cell Colony: Collision-based Packing Algorithm for Deformable Particles., , , , and . Computer Graphics, Academic Press / Elsevier, (1995)