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Synchronization Support and Group-Membership Services for Reliable Distributed Multimedia Applications.

, and . Multim. Syst., 5 (1): 1-22 (1997)

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MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices., , , , , and . Communications, Internet, and Information Technology, page 346-351. IASTED/ACTA Press, (2002)On Distributing Interactive Storytelling: Issues of Event Synchronization and a Solution., , and . TIDSE, volume 3105 of Lecture Notes in Computer Science, page 219-231. Springer, (2004)Modelling the Student in Pitagora 2.0., , , and . User Model. User Adapt. Interact., 4 (4): 233-251 (1995)Collaborative design of software applications: the role of users., , and . Hum. centric Comput. Inf. Sci., (2018)An Intervehicular Communication Architecture for Safety and Entertainment., , and . IEEE Trans. Intell. Transp. Syst., 11 (1): 90-99 (2010)Wireless home entertainment center: reducing last hop delays for real-time applications., , , , and . Advances in Computer Entertainment Technology, page 67. ACM, (2006)Mercator Atlas Robot: Bridging the Gap between Ancient Maps and Modern Travelers with Gestural Mixed Reality., , , and . ICCCN, page 1-5. IEEE, (2012)Augmenting augmented reality with pairwise interactions: The case of Count Luigi Ferdinando Marsili shooting game., , , , and . CCNC, page 467-471. IEEE, (2012)Recognizing intuitive pre-defined gestures for cultural specific interactions: An image-based approach., and . CCNC, page 172-176. IEEE, (2011)First person shooters on the road: Leveraging on APs and VANETs for a quality gaming experience., , and . Wireless Days, page 1-6. IEEE, (2012)