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Genetic production systems for intelligent problem solving., and . J. Intell. Manuf., 10 (2): 181-186 (1999)Approximating Probabilistic Constraints for Surgery Scheduling Using Neural Networks.. LOD, volume 11943 of Lecture Notes in Computer Science, page 643-654. Springer, (2019)Pilot, Rollout and Monte Carlo Tree Search Methods for Job Shop Scheduling., , and . LION, volume 7219 of Lecture Notes in Computer Science, page 160-174. Springer, (2012)Learning Probabilistic Constraints for Surgery Scheduling Using a Support Vector Machine.. LION, volume 11968 of Lecture Notes in Computer Science, page 121-134. Springer, (2019)Imitating play from game trajectories: Temporal difference learning versus preference learning., and . CIG, page 79-82. IEEE, (2012)Coevolution versus self-play temporal difference learning for acquiring position evaluation in small-board go., and . IEEE Trans. Evol. Comput., 9 (6): 628-640 (2005)An Asynchronous Parallel Evolution Strategy.. International Journal of Computational Intelligence and Applications, 3 (4): 381-394 (2003)Temporal Difference Learning Versus Co-Evolution for Acquiring Othello Position Evaluation., and . CIG, page 52-59. IEEE, (2006)Deep Preference Neural Network for Move Prediction in Board Games.. CGW@IJCAI, volume 818 of Communications in Computer and Information Science, page 34-45. Springer, (2017)Evolution of Gene Coordination Networks., and . SEAL, volume 1585 of Lecture Notes in Computer Science, page 430-437. Springer, (1998)