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Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments., , и . Edutainment, том 5093 из Lecture Notes in Computer Science, стр. 463-474. Springer, (2008)Integrating Adaptive Games in Student-Centered Virtual Learning Environments., , , и . Int. J. Distance Educ. Technol., 8 (3): 1-15 (2010)Creating Interactive Content in Android Devices: The Mokap Hackaton., , , , и . IS-EUD, том 9083 из Lecture Notes in Computer Science, стр. 287-290. Springer, (2015)Bridging the Gap: Adaptive Games and Student-Centered VLEs., , , и . ICWL, том 5686 из Lecture Notes in Computer Science, стр. 130-139. Springer, (2009)Designing Serious Games for Adult Students with Cognitive Disabilities., , , и . ICONIP (4), том 7666 из Lecture Notes in Computer Science, стр. 603-610. Springer, (2012)Preliminary evaluation of three eyes-free interfaces for point-and-click computer games., , , , , и . ASSETS, стр. 265-266. ACM, (2012)Reusable game interfaces for people with disabilities.. ASSETS, стр. 301-302. ACM, (2012)Re-Telling History: A Web-based Educational Videogame for Teaching History., , , и . STEG@ICWL, том 498 из CEUR Workshop Proceedings, CEUR-WS.org, (2009)Deploying and debugging educational games using e-Learning standards., , , , и . EDUCON, стр. 1-7. IEEE, (2012)Game-Like Simulations for Online Adaptive Learning: A Case Study., , , и . Edutainment, том 5670 из Lecture Notes in Computer Science, стр. 162-173. Springer, (2009)