Author of the publication

Bridging the Gap: Adaptive Games and Student-Centered VLEs.

, , , and . ICWL, volume 5686 of Lecture Notes in Computer Science, page 130-139. Springer, (2009)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Educational game design for online education, , , , and . Computers in Human Behavior, 24 (6): 2530--2540 (2008)The <E-Game> Project: Facilitating the Development of Educational Adventure Games., , and . CELDA, page 353-358. IADIS, (2005)Using Docbook to Aid in The Creation of Learning Content., , , and . EDUTECH, volume 192 of IFIP, page 11-24. Springer, (2005)Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments., , and . Edutainment, volume 5093 of Lecture Notes in Computer Science, page 463-474. Springer, (2008)Integrating Adaptive Games in Student-Centered Virtual Learning Environments., , , and . Int. J. Distance Educ. Technol., 8 (3): 1-15 (2010)New Digital Tools to Teach Soft Skills and Sustainability for the Labor Market: Gamification as a Tool for Competency Acquisition in Realistic Contexts., , , and . ICWL, volume 13869 of Lecture Notes in Computer Science, page 63-73. Springer, (2022)Bridging the Gap: Adaptive Games and Student-Centered VLEs., , , and . ICWL, volume 5686 of Lecture Notes in Computer Science, page 130-139. Springer, (2009)Application of Competitive Activities to Improve Students' Participation., , and . IEEE Trans. Learn. Technol., 15 (1): 2-14 (2022)The RAGE Game Software Components Repository for Supporting Applied Game Development., , , , , , , , , and 1 other author(s). Int. J. Serious Games, (2017)Work-In-Progress: Improving Online Higher Education with Virtual and Remote Labs., , and . EDUCON, page 1136-1139. IEEE, (2019)