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Efficient model-based 3D tracking of hand articulations using Kinect., , and . BMVC, page 1-11. BMVA Press, (2011)Binding Computer Vision to Physics Based Simulation: The Case Study of a Bouncing Ball., , and . BMVC, page 1-11. BMVA Press, (2011)Tracking the articulated motion of two strongly interacting hands., , and . CVPR, page 1862-1869. IEEE Computer Society, (2012)A computational framework for observing and understanding the interaction of humans with objects of their environment. University of Crete, Greece, (2014)National Archive of PhD Theses: oai:10442/35068.Full DOF tracking of a hand interacting with an object by modeling occlusions and physical constraints., , and . ICCV, page 2088-2095. IEEE Computer Society, (2011)Physically Plausible 3D Scene Tracking: The Single Actor Hypothesis., and . CVPR, page 9-16. IEEE Computer Society, (2013)Dynamic Multiview Refinement of 3D Hand Datasets using Differentiable Ray Tracing., , , and . ICCV (Workshops), page 3148-3158. IEEE, (2023)3D Tracking of Human Hands in Interaction with Unknown Objects., , and . BMVC, page 123.1-123.12. BMVA Press, (2015)Boosting the Performance of Model-based 3D Tracking by Employing Low Level Motion Cues., , and . BMVC, page 144.1-144.11. BMVA Press, (2015)Multi-view Image-based Hand Geometry Refinement using Differentiable Monte Carlo Ray Tracing., , , , and . BMVC, page 424. BMVA Press, (2021)