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RopePlus: bridging distances with social and kinesthetic rope games.

, , , , , and . CHI Extended Abstracts, page 223-232. ACM, (2011)

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TeamWorkStation: Towards a Seamless Shared Workspace.. CSCW, page 13-26. ACM, (1990)Bosu: a physical programmable design tool for transformability with soft mechanics., and . Conference on Designing Interactive Systems, page 189-198. ACM, (2010)3D touch point detection on load sensitive surface based on continuous fluctuation of a user hand., , , and . SIGGRAPH ASIA Posters, page 39:1-39:2. ACM, (2018)ambientROOM: Integrating Ambient Media with Architectural Space. (1998)Reducing Broadcast Redundancy in Wireless Ad-Hoc Networks with Implicit Coordination Among Forwarding Nodes., , and . Wirel. Pers. Commun., 81 (1): 253-278 (2015)A neuron-MOS neural network using self-learning-compatible synapse circuits., , , and . IEEE J. Solid State Circuits, 30 (8): 913-922 (August 1995)Incremental Construction of Causal Network from News Articles., , and . J. Inf. Process., 20 (1): 207-215 (2012)Super-Integrated Data-Driven Processor for TINA-kTn Protocol Handling., , , and . PDPTA, page 998-1004. CSREA Press, (1999)A Study on QoS of Multipoint-to-Point Packet Streaming over the Wireless Ad Hoc Network Testbed., , , , and . PDPTA, page 608-612. CSREA Press, (2007)A Personal Agent that Supports Communication in the Ubiquitous Communication Environment., , , and . PDPTA, page 643-648. CSREA Press, (2007)