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MapUncover: Fostering Spatial Exploration through Gamification in Mobile Map Apps.

, , , and . CHI, page 678:1-678:13. ACM, (2023)

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Understanding Users' Knowledge about the Privacy and Security of Browser Extensions., , , and . SOUPS @ USENIX Security Symposium, page 99-118. USENIX Association, (2021)Defending Against the Dark Arts: Recognising Dark Patterns in Social Media., , , , , and . Conference on Designing Interactive Systems, page 2362-2374. ACM, (2023)Virtual Smartphone: High Fidelity Interaction with Proxy Objects in Virtual Reality.. CoRR, (2020)Tailor My Zwift: How to Design for Amateur Sports in the Virtual World., , , , and . Proc. ACM Hum. Comput. Interact., 6 (MHCI): 1-23 (2022)Free as a Bird, but at What Cost?: The Impact of Street Networks on the User Experience of As-The-Crow-Flies Navigation for Cyclists., , and . Proc. ACM Hum. Comput. Interact., 6 (MHCI): 1-24 (2022)Listening to the Voices: Describing Ethical Caveats of Conversational User Interfaces According to Experts and Frequent Users., , , , , , , , , and 2 other author(s). CoRR, (2024)email protected: Towards a Research Agenda for HCI in the Bike Lane., , , , , , , , and . CHI Extended Abstracts, page 107:1-107:5. ACM, (2021)Ethical User Interfaces: Exploring the Effects of Dark Patterns on Facebook., and . CHI Extended Abstracts, page 464:1-464:7. ACM, (2021)Rules Of Engagement: Levelling Up To Combat Unethical CUI Design., , , and . CUI, page 26:1-26:5. ACM, (2022)Influence of Passive Haptic and Auditory Feedback on Presence and Mindfulness in Virtual Reality Environments., , , , , and . ICMI, page 558-569. ACM, (2022)