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MapUncover: Fostering Spatial Exploration through Gamification in Mobile Map Apps.

, , , and . CHI, page 678:1-678:13. ACM, (2023)

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Activity and mood-based routing for autonomous vehicles., , and . CoRR, (2020)It's All Around You: Exploring 360° Video Viewing Experiences on Mobile Devices., , and . ACM Multimedia, page 762-768. ACM, (2017)Second International Workshop on Location and the Web (LocWeb 2009), , , , , and . Proceedings of the Second International Workshop on Location and the Web (LocWeb 2009), page 1-2. Boston, Massachusetts, (April 2009)Grand challenges in accessible maps., , , , , , , and . Interactions, 26 (2): 78-81 (2019)Investigating Effects and User Preferences of Extra- and Intradiegetic Virtual Reality Questionnaires., , , and . VRST, page 23:1-23:11. ACM, (2020)MagiBricks: Fostering Intergenerational Connectedness in Distributed Play with Smart Toy Bricks., , , , , , and . IDC, page 239-252. ACM, (2023)Point Me In the Right Direction: Understanding User Behaviour with As-The-Crow-Flies Navigation., , , , and . MobileHCI, page 24:1-24:11. ACM, (2020)Helping Computers Understand Geographically-Bound Activity Restrictions., , , , and . CoRR, (2019)SubwayPS: Towards Enabling Smartphone Positioning in Underground Public Transportation Systems., , and . CoRR, (2019)WikEye - Using Magic Lenses to Explore Georeferenced Wikipedia Content, , , and . Proc. of 3rd Int. Workshop on Pervasive Mobile Interaction Devices, page 6--10. (2007)