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Accessibility barriers to online education for young adults with intellectual disabilities.

, , , and . W4A, page 27:1-27:10. ACM, (2016)

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Not All Errors are Created Equal: Factors that Impact Acceptance of an Indoor Navigation Aid for the Blind., , , , , , and . ASSETS, page 301-302. ACM, (2016)Accessibility barriers to online education for young adults with intellectual disabilities., , , and . W4A, page 27:1-27:10. ACM, (2016)A Quantitative Study of Youth Employees' Use of an Informal Chatting Tool at a Workforce Training Program., , and . FIE, page 1-8. IEEE, (2023)Youths' Usage of an Informal Chatting Tool in an After-school 3D Print Shop., , , and . Proc. ACM Hum. Comput. Interact., 7 (CSCW1): 1-20 (April 2023)Understanding The Experiences of Youth In Collaborative Technical Workplaces.. CSCW Companion, page 113-116. ACM, (2018)Understanding How Youth Employees Use Slack., , , , , , and . CSCW Companion, page 221-224. ACM, (2018)Embracing Errors: Examining How Context of Use Impacts Blind Individuals' Acceptance of Navigation Aid Errors., , , , and . CHI, page 4158-4169. ACM, (2017)Shifting Expectations: Understanding Youth Employees' Handoffs in a 3D Print Shop., , , and . Proc. ACM Hum. Comput. Interact., 2 (CSCW): 47:1-47:23 (2018)"Is Someone There? Do They Have a Gun": How Visual Information about Others Can Improve Personal Safety Management for Blind Individuals., , , , , and . ASSETS, page 260-269. ACM, (2017)Inclusion and Education: 3D Printing for Integrated Classrooms., , , , and . ASSETS, page 281-290. ACM, (2015)