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The Impact of Determinism on Learning Atari 2600 Games., and . AAAI Workshop: Learning for General Competency in Video Games, volume WS-15-10 of AAAI Workshops, AAAI Press, (2015)Approximately Orchestrated Routing and Transportation Analyzer: Large-scale traffic simulation for autonomous vehicles., , , and . ITSC, page 334-339. IEEE, (2012)A Distributed Biconnectivity Check., and . DARS, page 1-10. Springer, (2006)Fast and Precise Black and White Ball Detection for RoboCup Soccer., , , , , , , and . RoboCup, volume 11175 of Lecture Notes in Computer Science, page 45-58. Springer, (2017)The UT Austin Villa 2003 Champion Simulator Coach: A Machine Learning Approach., , and . RoboCup, volume 3276 of Lecture Notes in Computer Science, page 636-644. Springer, (2004)WrightEagle and UT Austin Villa: RoboCup 2011 Simulation League Champions., , , , , and . RoboCup, volume 7416 of Lecture Notes in Computer Science, page 1-12. Springer, (2011)Building Self-Play Curricula Online by Playing with Expert Agents in Adversarial Games., , and . BRACIS, page 479-484. IEEE, (2019)On coordination in practical multi-robot patrol., , , , , and . ICRA, page 650-656. IEEE, (2012)Video: RoboCup robot soccer history 1997 - 2011., and . IROS, page 5452-5453. IEEE, (2012)Benchmarking robot cooperation without pre-coordination in the RoboCup Standard Platform League drop-in player competition., , and . IROS, page 3415-3420. IEEE, (2015)