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Co-designing a conversational interactive exhibit for children.

, , , , and . IDC (Extended Abstracts), page 326-331. ACM, (2020)

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Recovering from Dialogue Failures Using Multiple Agents in Wealth Management Advice., and . Studies in Conversational UX Design, Springer, (2018)Embedding Interactions in a Retail Store Environment: The Design and Lessons Learned., , , , , and . INTERACT, IOS Press, (2003)That's Entertainment! Designing Streaming, Multimedia Web Experiences., , , , , and . Int. J. Hum. Comput. Interaction, 14 (3-4): 369-384 (2002)A Service Science Perspective on Human-Computer Interface Issues of Online Service Applications.. Int. J. Inf. Syst. Serv. Sect., 1 (2): 17-35 (2009)On interfaces projected onto real-world objects., , , , and . CHI Extended Abstracts, page 802-803. ACM, (2003)Using Computer Vision to Control a Reactive Computer Graphics Character in a Theater Play., and . ICVS, volume 1542 of Lecture Notes in Computer Science, page 66-82. Springer, (1999)From Disjoint Sets to Parallel Data to Train Seq2Seq Models for Sentiment Transfer., , , , and . EMNLP (Findings), volume EMNLP 2020 of Findings of ACL, page 689-698. Association for Computational Linguistics, (2020)Augmenting a retail environment using steerable interactive displays., , , , , and . CHI Extended Abstracts, page 978-979. ACM, (2003)Interacting with Steerable Projected Displays., , , , , and . FGR, page 402-410. IEEE Computer Society, (2002)An Architecture and Framework for Steerable Interface Systems., , , , , and . UbiComp, volume 2864 of Lecture Notes in Computer Science, page 333-348. Springer, (2003)