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Prototyping Games for Training and Education in Second Life: Time2Play and TREG.

, , , , and . SBGames, page 1-8. IEEE Computer Society, (2009)

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Scriba - A Tool for Developing Java Based Web Applications., , , , and . WebNet, page 112-118. AACE, (1999)Fleshing Out Clues on Group Programming Learning., , , and . ICEIS (4), page 68-73. (2009)Community Association Map - Processing Inter-community Relationships., , and . WEBIST, page 665-670. SciTePress, (2012)Analyzing Discourse Structure to Coordinate Educational Forums., , , and . Intelligent Tutoring Systems, volume 3220 of Lecture Notes in Computer Science, page 262-272. Springer, (2004)Distributed Administration - Service Integration on the World Wide Web., and . WebNet, AACE, (1997)Hairware: The Conscious Use of Unconscious Auto-contact Behaviors., , and . IUI, page 78-86. ACM, (2015)Prototyping Wearables for Supporting Cognitive Mapping by the Blind: Lessons from Co-Creation Workshops., and . WearSys@MobiSys, page 39-44. ACM, (2015)Bottom-up Investigation: Human Activity Recognition Based on Feet Movement and Posture Information., , and . iWOAR, page 10:1-10:6. ACM, (2017)Assessment of collaboration in online courses., , , and . CSCL, page 494-498. International Society of the Learning Sciences, (2005)Towards micro-groupware: Supporting Small Group Activities Around Assistive Technology., , and . CoPDA@IS-EUD, volume 1641 of CEUR Workshop Proceedings, page 65-71. CEUR-WS.org, (2015)