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A multinational case study on using diverse feedback types applied to introductory programming learning.

, , , , and . FIE, page 1-6. IEEE, (2012)

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Augmenting the teacher's perspective on programming student's performance via permanent monitoring., , , and . FIE, page 1-9. IEEE, (2018)A teacher's view about introductory programming teaching and learning - Portuguese and Macanese perspectives., , , , , and . FIE, page 1-8. IEEE Computer Society, (2017)Understanding loops: a visual methodology., , , , , , and . TALE, page 1-7. IEEE, (2019)Learning Analytics Model in a Casual Serious Game for Computer Programming Learning., , and . SGAMES, volume 176 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 36-44. Springer, (2016)A multinational case study on using diverse feedback types applied to introductory programming learning., , , , and . FIE, page 1-6. IEEE, (2012)The distance learning course on computer networks at the university of Coimbra., , , , , and . CompSysTech, page 386-392. ACM, (2014)Towards a Constructionist Serious Game Engine., , and . CompSysTech, page 361-368. ACM, (2016)A review of games designed to improve introductory computer programming competencies., , and . FIE, page 1-7. IEEE Computer Society, (2014)HME: a Handheld Model Editor for Educational Contexts.. J. Univers. Comput. Sci., 13 (7): 1012-1021 (2007)Learning repetition structures in programming.. ITiCSE, page 351. ACM, (2005)