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A radiative transfer framework for non-exponential media., , , , , , and . ACM Trans. Graph., 37 (6): 225 (2018)Geometric tools for exploring manifolds of light transport paths., and . Commun. ACM, 58 (11): 103-111 (2015)Reconstructing Translucent Objects using Differentiable Rendering., , , , and . SIGGRAPH (Conference Paper Track), page 38:1-38:10. ACM, (2022)Balancing Zero-Sum Games with One Variable per Strategy., and . AIIDE, page 57-65. AAAI Press, (2017)On-The-Fly Print: Incremental Printing While Modelling., , , and . CHI, page 887-896. ACM, (2016)Inverse Rendering for Computer Graphics.. Cornell University, USA, (1998)Rendering Translucent Materials., and . SIGGRAPH Video Review on Electronic Theater Program, page 32. ACM, (2001)Rendering Glints on High-resolution Normal-mapped Specular Surfaces, , , , , and . ACM Trans. Graph., 33 (4): 116:1--116:9 (July 2014)Printing arbitrary meshes with a 5DOF wireframe printer., , , and . ACM Trans. Graph., 35 (4): 101 (2016)A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers., , , , , , and . MAM@EGSR, page 25-28. Eurographics Association, (2020)