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GKS-3D and PHIGS - Theory and Practice., and . Advances in Computer Graphics, page 62-106. Springer, (1988)Real-Time Simulation of a Stretcher Evacuation in a Large-Scale Virtual Environment., and . Comput. Graph. Forum, 19 (2): 123-134 (2000)Interactive reconstruction of virtual environments from video sequences., , , and . Comput. Graph., 27 (2): 293-301 (2003)Virtual reality for large-scale industrial applications., , and . Future Gener. Comput. Syst., 14 (3-4): 157-166 (1998)Relightable Buildings from Images., , , and . Eurographics (Areas Papers), page 33-40. Eurographics Association, (2011)Rapid Shadow Generation in Real-World Lighting Environments., , , and . Rendering Techniques, volume 44 of ACM International Conference Proceeding Series, page 219-229. Eurographics Association, (2003)Delayed Visual and Haptic Feedback in a Reciprocal Tapping Task., and . WHC, page 655-656. IEEE Computer Society, (2005)Minimising latency and maintaining consistency in distributed virtual prototyping., , , , , and . VRCAI, page 386-389. ACM, (2004)Working Group Reports., and . Interactive Learning Through Visualization, Springer, (1992)Efficient Hierarchical Refinement and Clustering for Radiosity in Complex Environments., and . Comput. Graph. Forum, 15 (5): 297-310 (1996)