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GKS-3D and PHIGS - Theory and Practice.

, and . Advances in Computer Graphics, page 62-106. Springer, (1988)

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Distributed Parallel Volume Rendering on Shared Memory Systems., and . HPCN Europe, volume 1225 of Lecture Notes in Computer Science, page 157-164. Springer, (1997)A Perceptually-Driven Parallel Algorithm for Efficient Radiosity Simulation., and . IEEE Trans. Vis. Comput. Graph., 6 (3): 220-235 (2000)Working Group Reports., and . Interactive Learning Through Visualization, Springer, (1992)Efficient Hierarchical Refinement and Clustering for Radiosity in Complex Environments., and . Comput. Graph. Forum, 15 (5): 297-310 (1996)DIVIPRO: Distributed Interactive VIrtual PROtotoyping., , , , , and . SIGGRAPH Abstracts and Applications, page 170. ACM, (2002)Accurate Camera Calibration for Off-line, Video-Based Augmented Reality., , , , and . ISMAR, page 37-46. IEEE Computer Society, (2002)Effective Cooperative Haptic Interaction over the Internet., , , , , and . VR, page 115-122. IEEE Computer Society, (2007)Relightable Buildings from Images., , , and . Eurographics (Areas Papers), page 33-40. Eurographics Association, (2011)Rapid Shadow Generation in Real-World Lighting Environments., , , and . Rendering Techniques, volume 44 of ACM International Conference Proceeding Series, page 219-229. Eurographics Association, (2003)GKS-3D and PHIGS - Theory and Practice., and . Advances in Computer Graphics, page 62-106. Springer, (1988)