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The Relationship Between Visual Attention and Simulator Sickness: A Driving Simulation Study.

, , , , and . VR, page 575-576. IEEE Computer Society, (2018)

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How gender-stereotypical are selfies? A content analysis and comparison with magazine adverts., , and . Comput. Hum. Behav., (2016)Virtual Reality Training for Public Speaking - A QUEST-VR Framework Validation.. Frontiers ICT, (2017)The effects of olfaction on training transfer for an assembly task., , , , and . VR, page 237-238. IEEE Computer Society, (2015)Designing Virtual Audiences for Fear of Public Speaking Training - An Observation Study on Realistic Nonverbal Behavior., and . Annual Review of Cybertherapy and Telemedicine, volume 181 of Studies in Health Technology and Informatics, IOS Press, (2012)The Relationship Between Visual Attention and Simulator Sickness: A Driving Simulation Study., , , , and . VR, page 575-576. IEEE Computer Society, (2018)Virtual speech anxiety training - Effects of simulation fidelity on user experience., and . VR, page 105-106. IEEE Computer Society, (2014)Integration of spatial sound in immersive virtual environments an experimental study on effects of spatial sound on presence., , and . VR, page 129-130. IEEE Computer Society, (2013)The German VR Simulation Realism Scale - Psychometric Construction for Virtual Reality Applications with Virtual Humans., and . Annual Review of Cybertherapy and Telemedicine, volume 191 of Studies in Health Technology and Informatics, IOS Press, (2013)Virtual training for Fear of Public Speaking - Design of an audience for immersive virtual environments., and . VR, page 101-102. IEEE Computer Society, (2012)User-Centered Design and Evaluation of a Mobile Shopping Robot., , , , , and . Int. J. Soc. Robotics, 7 (2): 203-225 (2015)