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The Relationship Between Visual Attention and Simulator Sickness: A Driving Simulation Study.

, , , , and . VR, page 575-576. IEEE Computer Society, (2018)

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Composite Body-Tracking: Device Abstraction Layer with Data Fusion For Virtual Reality Applications., , and . SEARIS, page 1-8. IEEE, (2018)A Systematic Review on the Visualization of Avatars and Agents in AR & VR displayed using Head-Mounted Displays., , , , , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (5): 2596-2606 (2023)Authoring of VR/AR Applications., , , , and . Virtual and Augmented Reality, (2022)The Role of Social Identity Labels in CVEs on User Behavior., , and . VRW, page 883-884. IEEE, (2023)Interact with your car: a user-elicited gesture set to inform future in-car user interfaces., and . MUM, page 11:1-11:12. ACM, (2019)UniteXR: Joint Exploration of a Real-World Museum and its Digital Twin., , , , , , and . VRST, page 25:1-25:10. ACM, (2023)Exploring Eye Expressions for Enhancing EOG-Based Interaction., , , , , and . INTERACT (4), volume 14145 of Lecture Notes in Computer Science, page 68-79. Springer, (2023)AR Training for Paragliding Pilots: An Investigation of User Experience and Requirements., , and . SVR, page 92-101. IEEE, (2019)Smart S3D TOR: intelligent warnings on large stereoscopic 3D dashboards during take-overs., and . PerDis, page 5:1-5:7. ACM, (2019)Eating, Smelling, and Seeing: Investigating Multisensory Integration and (In)congruent Stimuli while Eating in VR., , and . IEEE Trans. Vis. Comput. Graph., 29 (5): 2423-2433 (2023)