Author of the publication

Beyond Browser Online Shopping: Experience Attitude Towards Online 3D Shopping with Conversational Agents.

, , , , , , , and . INTERACT (2), volume 14143 of Lecture Notes in Computer Science, page 257-276. Springer, (2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

User Redirection and Direct Haptics in Virtual Environments., , , and . ACM Multimedia, page 1146-1155. ACM, (2016)Extended Reality Framework for Remote Collaborative Interactions in Virtual Environments., , , , and . ICGI, page 17-24. IEEE, (2019)Live Software Development Environment Using Virtual Reality: A Prototype and Experiment., , , , , , and . ENASE (Selected Papers), volume 1172 of Communications in Computer and Information Science, page 83-107. Springer, (2019)Towards an augmented reality approach to build use-case diagrams., , , and . ER (Companion), volume 3618 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Digital Heritage Collections and Museums: 3D Interaction and Visualization Techniques., , and . ICGI, page 1-9. IEEE, (2023)Studying the User Adaptability to Hyperbolic Spaces and Delay Time Scenarios., , and . VR Workshops, page 588-589. IEEE, (2022)Navigation in past museum exhibitions using multimedia archives., , , , , and . AVI, page 778-779. ACM, (2012)An Interactive Application Framework for Natural Parks using Serious Location-based Games with Augmented Reality., , , , and . VISIGRAPP (1: GRAPP), page 247-254. SCITEPRESS, (2020)Fall-Prevention Exergames Using Balance Board Systems., , , , and . INTERACT (2), volume 11747 of Lecture Notes in Computer Science, page 406-426. Springer, (2019)Serious Pervasive Games., , , , , , , , and . Frontiers Comput. Sci., (2020)