Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Gamification concepts for leveraging knowledge sharing in Industry 4.0., , , , , , , , and . Int. J. Serious Games, 6 (2): 75-87 (2019)User Acceptance Evaluation of a Gamified Knowledge Sharing Platform for Use in Industrial Environments., , , , , and . Int. J. Serious Games, 6 (2): 89-108 (2019)Towards the behavior analysis of chemical reactors utilizing data-driven trend analysis and machine learning techniques., , , , , , and . Appl. Soft Comput., (2020)Malfunction diagnosis in industrial process systems using data mining for knowledge discovery., , , , , , and . ICE/ITMC, page 454-461. IEEE, (2017)A Virtual Coach and a Worker Dashboard to Promote Well-Being and Workability: An Acceptance Study., , , , , , , , , and 4 other author(s). HCI (7), volume 13308 of Lecture Notes in Computer Science, page 281-295. Springer, (2022)A novel social gamified collaboration platform enriched with shop-floor data and feedback for the improvement of the productivity, safety and engagement in factories., , , , , , , , , and 1 other author(s). Comput. Ind. Eng., (2020)A Mobile-Based Multimodal Framework for Pervasive Health Monitoring., , , , , , , , , and 2 other author(s). PerCom Workshops, page 194-199. IEEE, (2021)Improvement of the Workers' Satisfaction and Collaborative Spirit Through Gamification., , , , , , and . INSCI, volume 10673 of Lecture Notes in Computer Science, page 184-191. Springer, (2017)A Gamification Engine Architecture for Enhancing Behavioral Change Support Systems., , , , , , and . PETRA, page 482-489. ACM, (2018)