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Interactive simulations of biohybrid systems, , , и . Frontiers in Robotics and AI, (2017)VReanimate---Non-verbal guidance and learning in virtual reality, , , , и . 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), стр. 23--30. IEEE, (2017)Welcome to the Jungle - Robots Entering the Realm of Animals. Technical Report, University of Calgary, Calgary, Canada, (мая 2006)Towards EEG-based eye-tracking for interaction design in head-mounted devices, , и . 2017 IEEE 7th International Conference on Consumer Electronics-Berlin (ICCE-Berlin), стр. 227--232. IEEE, (2017)Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief, , , , и . 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), стр. 1--4. IEEE, (2019)A Gamification Concept for Teaching Swarm Robotics, , и . 2018 12th European Workshop on Microelectronics Education (EWME), стр. 83--88. IEEE, (2018)Bring it on, complexity! Present and future of self-organising middle-out abstraction, и . The Computer after Me: Awareness and Self-Awareness in Autonomic Systems, World Scientific, (2015)Optimization of Swarm-based Simulations, , , и . ISRN Artificial Intelligence, (2012)Evolving artificial constructive swarms - Experimental models and methodologies. VDM-Verlag, Saarbrücken, Germany, (2008)Entwicklung eines Lernsystems für Gruppenpräferenzen. Diploma Thesis, FAU University Erlangen-Nuremberg, Germany, (октября 2005)