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Canonical MathML to Simplify Conversion of MathML to Braille Mathematical Notations.

, и . ICCHP, том 4061 из Lecture Notes in Computer Science, стр. 1191-1198. Springer, (2006)

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Другие публикации лиц с тем же именем

How to make games for visually impaired children., и . Advances in Computer Entertainment Technology, стр. 450-453. ACM, (2005)Pyvox 2: An Audio Game Accessible to Visually Impaired People Playable without Visual Nor Verbal Instructions., , и . Trans. Edutainment, (2009)The iReCheck project: using tablets and robots for personalised handwriting practice., , , , , , , , , и 1 other автор(ы). ICMI Companion, стр. 297-301. ACM, (2023)Libbraille: A Portable Library to Easily Access Braille Displays., и . ICCHP, том 2398 из Lecture Notes in Computer Science, стр. 345-352. Springer, (2002)Art Karshmer Lectures in Access to Mathematics, Science and Engineering - Introduction to the Special Thematic Session., , , и . ICCHP-AAATE (1), том 13341 из Lecture Notes in Computer Science, стр. 3-6. Springer, (2022)Towards Generalised Accessibility of Computer Games Introduction to the Special Thematic Session., , и . ICCHP, том 5105 из Lecture Notes in Computer Science, стр. 542-544. Springer, (2008)A Wizard of Oz Interface with Qtrobot for Facilitating the Handwriting Learning in Children with Dysgraphia and Its Usability Evaluation., , , , и . ICCHP-AAATE (2), том 13342 из Lecture Notes in Computer Science, стр. 219-225. Springer, (2022)Interaction Design for the Resolution of Linear Equations in a Multimodal Interface., и . ICCHP (1), том 7382 из Lecture Notes in Computer Science, стр. 166-173. Springer, (2012)An Empirical Evaluation of MoonTouch: A Soft Keyboard for Visually Impaired People., , , , и . ICCHP (2), том 9759 из Lecture Notes in Computer Science, стр. 472-478. Springer, (2016)Mathematical Working Environments for the Blind: What is Needed Now?, и . ICALT, стр. 915-916. IEEE Computer Society, (2007)