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MARS: A MAPLE/MATLAB/C Resultant-Based Solver., , and . ISSAC, page 244-251. ACM, (1998)PedVR: simulating gaze-based interactions between a real user and virtual crowds., , , , and . VRST, page 91-100. ACM, (2016)Aural Proxies and Directionally-Varying Reverberation for Interactive Sound Propagation in Virtual Environments., and . IEEE Trans. Vis. Comput. Graph., 19 (4): 567-575 (2013)WAVE: Interactive Wave-based Sound Propagation for Virtual Environments., , , , and . IEEE Trans. Vis. Comput. Graph., 21 (4): 434-442 (2015)Interactive sound propagation using compact acoustic transfer operators., , , and . ACM Trans. Graph., 31 (1): 7:1-7:12 (2012)VV-Net: Voxel VAE Net with Group Convolutions for Point Cloud Segmentation., , , and . CoRR, (2018)Navigating multiple simple-airplanes in 3D workspace., and . ICRA, page 3974-3980. IEEE, (2010)Interactive continuous collision detection between deformable models using connectivity-based culling., , , and . Symposium on Solid and Physical Modeling, page 25-36. ACM, (2008)Constraint-based model synthesis., and . Symposium on Solid and Physical Modeling, page 101-111. ACM, (2009)Surface distance maps., , , , and . Graphics Interface, volume 234 of ACM International Conference Proceeding Series, page 35-42. ACM Press, (2007)