From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Frequency-based slow feature analysis., , и . Neurocomputing, (2019)A dataset of Kinect-based 3D scans., , , , и . IVMSP, стр. 1-4. IEEE, (2013)Non-linear Convolution Filters for CNN-Based Learning., , , и . ICCV, стр. 4771-4779. IEEE Computer Society, (2017)3D tele-immersion platform for interactive immersive experiences between remote users., , , , , , и . ICIP, стр. 365-369. IEEE, (2016)Towards Full-to-Empty Room Generation with Structure-aware Feature Encoding and Soft Semantic Region-adaptive Normalization., , , , и . VISIGRAPP (4: VISAPP), стр. 452-461. SCITEPRESS, (2022)Subjective Visual Quality Assessment of Immersive 3D Media Compressed by Open-Source Static 3D Mesh Codecs., , , , , , и . MMM (1), том 11295 из Lecture Notes in Computer Science, стр. 80-91. Springer, (2019)AVoidX: An Augmented VR Game., , , , , , , , , и . VR Workshops, стр. 841-842. IEEE, (2020)A Low-Cost, Flexible and Portable Volumetric Capturing System., , , , , , и . SITIS, стр. 200-207. IEEE, (2018)Benchmarking Open-Source Static 3D Mesh Codecs for Immersive Media Interactive Live Streaming., , , , и . IEEE J. Emerg. Sel. Topics Circuits Syst., 9 (1): 190-203 (2019)Cross-Stitched Multi-task Dual Recursive Networks for Unified Single Image Deraining and Desnowing., , , и . WF-IoT, стр. 1-6. IEEE, (2022)