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Case-Based Planning and Execution for Real-Time Strategy Games.

, , , and . ICCBR, volume 4626 of Lecture Notes in Computer Science, page 164-178. Springer, (2007)

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On-Line Case-Based Planning., , , and . Comput. Intell., 26 (1): 84-119 (2010)Situation Assessment for Plan Retrieval in Real-Time Strategy Games., , and . ECCBR, volume 5239 of Lecture Notes in Computer Science, page 355-369. Springer, (2008)Learning from Demonstration and Case-Based Planning for Real-Time Strategy Games., , , and . Soft Computing Applications in Industry, volume 226 of Studies in Fuzziness and Soft Computing, Springer, (2008)Case-Based Planning and Execution for Real-Time Strategy Games., , , and . ICCBR, volume 4626 of Lecture Notes in Computer Science, page 164-178. Springer, (2007)