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Towards the Integration of Prescription Analytics into Health Policy and General Practice.

, , , , , , and . SGAI Conf., volume 10630 of Lecture Notes in Computer Science, page 193-206. Springer, (2017)

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Time Stamping in the Presence of Latency and Drift., , and . ICAIS, volume 6943 of Lecture Notes in Computer Science, page 64-75. Springer, (2011)Machine learning in digital games: a survey., , and . Artif. Intell. Rev., 29 (2): 123-161 (2008)Modular Reinforcement Learning architectures for artificially intelligent agents in complex game environments., , , and . CIG, page 380-387. IEEE, (2010)Deploying Lightweight Queue Management for improving performance of Mobile Ad-hoc Networks (MANETs)., , , , , , and . ICNS, page 102. IEEE Computer Society, (2006)Analysis of Risk Factors and Diagnosis for Anxiety Disorder in Older People with the Aid of Artificial Intelligence: Observational Study., , , , , , , , , and 6 other author(s). AICS, page 1-8. IEEE, (2023)Player-Centred Game Design: Adaptive Digital Games., , , , , , , and . DiGRA Conference, (2005)The Impact of Latency on Online Classification Learning with Concept Drift., , and . KSEM, volume 6291 of Lecture Notes in Computer Science, page 459-469. Springer, (2010)Real-time rule-based classification of player types in computer games., , , and . User Model. User-Adapt. Interact., 23 (5): 489-526 (2013)Refined Time Stamps for Concept Drift Detection During Mining for Classification Rules., and . TSDM, volume 2007 of Lecture Notes in Computer Science, page 20-30. Springer, (2000)Toward an understanding of flow in video games., , , and . Computers in Entertainment, 6 (2): 20:1-20:27 (2008)