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Immersive Serious Game-style Virtual Environment for Training in Electrical Live Line Maintenance Activities.

, , , , , , , , , , , , and . CSEDU (2), page 42-53. SCITEPRESS, (2020)

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Heat exchanger network synthesis using genetic algorithm and differential evolution., , , , and . Comput. Chem. Eng., (2018)A new approach to solve the traveling salesman problem., , and . Neurocomputing, 70 (4-6): 1013-1021 (2007)Recurrent Neural Network with Soft 'Winner Takes All' Principle for the TSP., , and . IJCCI (ICFC-ICNC), page 265-270. SciTePress, (2010)A New Neural Network Approach to the Traveling Salesman Problem., , and . ISNN (1), volume 3971 of Lecture Notes in Computer Science, page 391-398. Springer, (2006)Heuristic Methods Applied to the Optimization School Bus Transportation Routes: A Real Case., and . IEA/AIE (2), volume 6097 of Lecture Notes in Computer Science, page 247-256. Springer, (2010)Immersive Serious Game-style Virtual Environment for Training in Electrical Live Line Maintenance Activities., , , , , , , , , and 3 other author(s). CSEDU (2), page 42-53. SCITEPRESS, (2020)Application of the "Winner Takes All" Principle in Wang's Recurrent Neural Network for the Assignment Problem., , and . ISNN (1), volume 3496 of Lecture Notes in Computer Science, page 731-738. Springer, (2005)Training Radial Basis Function Networks by Genetic Algorithms., , , and . ICAART (1), page 373-379. SciTePress, (2012)Pattern Clustering using Ants Colony, Ward Method and Kohonen Maps., , and . IJCCI (ECTA-FCTA), page 137-145. SciTePress, (2011)