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A Comparative Analysis of Tools & Task Types for Measuring Computational Problem-Solving.

, , and . SIGCSE (2), page 1580-1581. ACM, (2024)

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Connected messages: a maker approach to interactive community murals with youth., , , , and . IDC, page 193-196. ACM, (2014)Sketching intentions: comparing different metaphors for programming robots., , , , and . IDC, page 391-394. ACM, (2015)Modeling Item Response Theory with Stochastic Variational Inference., , , , and . CoRR, (2021)Teaching With Hapkit: Enabling Online Haptics Courses With Hands-On Laboratories., , , , and . IEEE Robotics Autom. Mag., 28 (3): 79-91 (2021)Variational Item Response Theory: Fast, Accurate, and Expressive., , , , and . EDM, International Educational Data Mining Society, (2020)3-D printed haptic devices for educational applications., , , , , , , , , and . HAPTICS, page 126-133. IEEE, (2016)Measuring Ability-to-Learn Using Parametric Learning Gain Functions., , and . EDM, International Educational Data Mining Society, (2020)The Haptic Bridge: Towards a Theory for Haptic-Supported Learning., , , , , and . IDC, page 51-60. ACM, (2017)Towards Modeling Learner Performance with Large Language Models., , , , , and . CoRR, (2024)The education arcade: crafting, remixing, and playing with controllers for Scratch games., , , and . IDC, page 439-442. ACM, (2013)