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Congestion Control for Cloud Gaming Over UDP Based on Round-Trip Video Latency., , , , and . IEEE Access, (2019)Detection of Stationary Foreground Objects Using Multiple Nonparametric Background-Foreground Models on a Finite State Machine., , , and . IEEE Trans. Image Processing, 26 (3): 1127-1142 (2017)Live Free-Viewpoint Video in Immersive Media Production Over 5G Networks., , , , , , , , , and 2 other author(s). IEEE Trans. Broadcast., 68 (2): 439-450 (2022)Optimal Piecewise Linear Function Approximation for GPU-based Applications., , , , and . CoRR, (2015)Optimal Piecewise Linear Function Approximation for GPU-Based Applications., , , , and . IEEE Trans. Cybern., 46 (11): 2584-2595 (2016)Optimal Polygonal L1 Linearization and Fast Interpolation of Nonlinear Systems., , and . IEEE Trans. Circuits Syst. I Regul. Pap., 61-I (11): 3225-3234 (2014)Real-Time Layered View Synthesis for Free-Viewpoint Video from Unreliable Depth Information., , , , , , and . MMVE@MMSys, page 7-11. ACM, (2023)Detection of static moving objects using multiple nonparametric background models., , , and . ISCE, page 1-2. IEEE, (2015)The Arbitrated Real-Time Protocol (AR-TP): A Ravenscar Compliant Communication Protocol for High-Integrity Distributed Systems., , , , and . Ada-Europe, volume 4006 of Lecture Notes in Computer Science, page 215-226. Springer, (2006)Seamless, Static Multi-Texturing of 3D Meshes., , , and . Comput. Graph. Forum, 34 (1): 228-238 (2015)