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AsTeRICS, a Flexible Assistive Technology Construction Set.

, , , , , , , and . DSAI, volume 14 of Procedia Computer Science, page 1-9. Elsevier, (2012)

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The AsTeRICS Academy for cross-cultural education in assistive technologies., , , , and . ITHET, page 1-7. IEEE, (2014)AsTeRICS, a Flexible Assistive Technology Construction Set., , , , , , , and . DSAI, volume 14 of Procedia Computer Science, page 1-9. Elsevier, (2012)Online Offset Correction of Remote Eye Tracking Data: A Novel Approach for Accurate Gaze-Based Mouse Cursor Control., , , and . ICT Innovations, volume 399 of Advances in Intelligent Systems and Computing, page 285-294. Springer, (2015)FLipMouse: a Flexible Alternative Input Solution for People with Severe Motor Restrictions., , , and . DSAI, page 25-32. ACM, (2016)Addressing Accessibility Challenges of People with Motor Disabilities by Means of AsTeRICS: A Step by Step Definition of Technical Requirements., , , , , , and . ICCHP (2), volume 7383 of Lecture Notes in Computer Science, page 164-171. Springer, (2012)Making the PlayStation 3 Accessible with AsTeRICS., , , , and . ICCHP (1), volume 7382 of Lecture Notes in Computer Science, page 443-450. Springer, (2012)Universal Access Panel: A Novel Approach for Accessible Smart Homes and IoT., , , and . ICCHP-AAATE (2), volume 13342 of Lecture Notes in Computer Science, page 148-158. Springer, (2022)A Runtime Middleware for Enabling Application Integration and Rapid Re-Engineering., , , , , , , and . SoMeT, volume 286 of Frontiers in Artificial Intelligence and Applications, page 221-232. IOS Press, (2016)Personalized Computer Access for People with Severe Motor Disabilities - AsTeRICS, FlipMouse and the Two-Level Personalization Software Engineering Method., , , and . HCI (27), volume 10297 of Lecture Notes in Computer Science, page 397-415. Springer, (2017)