a 3D simulation environment designed for the simulation of decentralized systems and artificial life. While the concept is similar to existing packages such as Swarm and StarLogo, the implementation, which simulates both continuous time and continuous 3D
the creator of Dynamic Motion Synthesis (DMS), a break-through in 3D character animation. Based on Oxford University research. Realtime Dynamic Animation Software
This paper deals with the automated creation of ge-
ometric and photometric correct 3-D models of the
world. Those models can be used for virtual reality, tele–
presence, digital cinematography and urban planning ap-
plications. The combination of range (dense depth esti-
mates) and image sensing (color information) provides
data–sets which allow us to create geometrically correct,
photorealistic models of high quality.
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M. Moniri, A. Luxenburger, W. Schuffert, and D. Sonntag. Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments (ICAT-EGVE '16), Little Rock, AR, USA, page 37--44. Geneve, Switzerland, Eurographics Association, (2016)
B. Jones, H. Benko, E. Ofek, and A. Wilson. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13), Paris, France, page 869--878. New York, ACM, (2013)