a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free.
protocol intended for use in networked roleplaying games, and provides a flexible and extensible means of communicating between the components of a game system. The protocol is transport independant, encoding independant and portable.
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers.
a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
a high-level graphical application framework. Although Agar was initially developed as a game engine for the upcoming Trek to the Cave, it is also being used in different types of applications, such as CAD.
a tactical war game in the tradition of Battle Isle. Mission objectives range from defending strategically vital locations to simply destroying all enemy forces in the area.
a free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending t
Hardware accelerated 2D full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres (DirectX)
a 3D multiplayer online RPG. It is designed to be a purely dynamic, large open environment for players to explore and play out a life however they wish.
an open-source vertical scroller game programmed in C++,OpenGL and SDL. It's designed to run on all important platforms like Linux, MacOS X, Windows, Solaris. (Cool Graphics)
a 'virtual machine' for several classic graphical point-and-click adventure games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system.