1T3XT offers a suite of products that are useful to create and/or manipulate documents, more specifically PDF and RTF documents. There's some support for XML and HTML, but this isn't the core business of iText.
`ABL' is a basic flexible abstract list library defined using C preprocessor. It allows you to define linked lists of arbitrary types very easily. You also can use it as stacks and queues. You can easily define complicated types like list of lists etc.
Activiti is a light-weight workflow and Business Process Management (BPM) Platform targeted at business people, developers and system admins. Its core is a super-fast and rock-solid BPMN 2 process engine for Java. It's open-source and distributed under the Apache license. Activiti runs in any Java application, on a server, on a cluster or in the cloud. It integrates perfectly with Spring, it is extremely lightweight and based on simple concepts.
peer-reviewed and portable C++ source libraries. The libraries are intended to be widely useful, leveraging and extending both the C++ Standard Library and the Boost Libraries.
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, etc...
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers.
Sponsored by AMD, the Framewave project offers developers unparalleled, code-level access to a vast array of signal and image functions and routines designed with "code faster, faster code" in mind.
complete x86/x64 JIT Assembler for C++ language. It supports FPU, MMX, 3dNow, SSE, SSE2, SSE3 and SSE4 intrinsics, powerful compiler that helps to write portable functions for 32-bit (x86) and 64-bit (x64) architectures. AsmJit can be used to create functions at runtime that can be called from existing (but also generated) C/C++ code.
At4J provides Java support for reading and creating Zip and Tar archives. It also comes with third-party compression libraries for bzip2 and LZMA support. At4J supports more Zip capabilities and compression methods than Java's built-in Zip classes, such as Unix file metadata and bzip2 compression.
a high-level audio API. It can play Ogg Vorbis, MP3, FLAC, uncompressed WAV, AIFF, MOD, S3M, XM, and IT files. For audio output, Audiere supports DirectSound or WinMM in Windows, OSS on Linux and Cygwin, and SGI AL on IRIX
Bibster is a Java-based system which assists researchers in managing, searching, and sharing bibliographic metadata (e.g. from BibTeX files) in a peer-to-peer network.
library implementing dynamic bitvectors with several types of on-the-fly, adaptive compression. Designed for use in databases, search systems, scientific projects.
provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. The libraries are intended to be widely useful, and are in regular use by thousands of programmers across a broad spectr
physics engine written primarily for games. As the name suggests, Box2D is a purely 2D engine. However, Box2D has grown beyond it's humble box simulating roots, and can now handle convex polygons and other shapes coming soon.
a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. It is an Open Source multiplatform C++ project. Discrete and continuous collision detection, integrated into Blender 3D and COLLADA 1.4 Physics tools support.
a small set of classes that support the easy generation of, and reaction to, events within a program. Each event type carries data appropriate for its type. This library makes it unnecessary to propagate data via void pointers and makes clearer to the pro
a simple alternative to the STL that includes multithreading and networking. `target audience' is developers of complex network daemons, robots or non-visual client/server applications of any kind.
2D graphics library with support for multiple output devices. Currently supported output targets include the X Window System, Win32, image buffers, PostScript, PDF, and SVG file output. Experimental backends include OpenGL (through glitz), Quartz, and XCB
a 2D graphics library, support for multiple output devices. (output targets include the X Window System, Win32, image buffers, PostScript, PDF, and SVG file output. Experimental backends OpenGL (through glitz), Quartz, and XCB.