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Jm-Etude is a jMusic wrapper for the processing environment. It provides a high level API to communicate with jMusic therefore it makes it more easy to programm music composition with processing. jMusic itself is a solid framework for computer-assisted composition in Java, it is also used for generative music, instrument building, interactive performance and music analysis. If you are interested to find out more about jMusic, visit the project homepage
The JOAL Project hosts a reference implementation of the Java bindings for OpenAL API, and is designed to provide hardware-supported 3D spatialized audio for games written in Java. It is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems, with intention of making the development of high performance games in Java a reality.
This project also hosts the Sound3D Toolkit, a high level API for spatialized audio built on top of the OpenAL bindings. This toolkit is designed to provide access to all the features of OpenAL through an intuitive, easy to use, object-oriented interface.
Tritonus is an implementation of the Java Sound API.
Currently, GNU/Linux i386 and Linux/PowerPC is supported. Some separately downloadable plugins also run on other JavaSound platforms. Support for other platforms is planned for the future.