- Aug. 31 – Sep. 4, 2020
- Csaba Szepesvari (University of Alberta, Google DeepMind; chair), Emma Brunskill (Stanford University), Sébastien Bubeck (MSR), Alan Malek (DeepMind), Sean Meyn (University of Florida), Ambuj Tewari (University of Michigan), Mengdi Wang (Princeton)
It is a live weekly hour-long webseries showcasing geometry processing research. Topics range from computer science, mathematics, and engineering including 3D deep learning, computational fabrication, and computer graphics. The unique format of the Toronto Geometry Colloquium pairs a 10-min opener speaking about a recent work with a 50-min headliner giving a keynote-style address
Beginning November 13th, 2020, we will no longer accept account passwords when authenticating with the GitHub REST API. In the future, we will similarly no longer accept account passwords when authenticating Git operations.
CGLab (since 2016.09) focuses on conducting research on photorealistic rendering, which includes a variety of optimization techniques for ray tracing. The main applications of photorealistic rendering are CG movies, animations, 3D games and immersive technology (AR and VR).