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GPUs are designed to do many things well, but drawing transparent 3D objects is not one of them. Opacity doesn't commute so that the order in which you draw surfaces makes a big difference. Of course simple additive blending does commute, but it's not really what we think of as "transparent objects". The simplest way to draw transparent objects is from back to front via the painter's algorithm. In this approach we sort geometry and draw only from back to front. This requires sorting triangles, which, in add
Tungsteno is a project whose goal is to make mathematics accessible to everybody, completely free, based on open collaboration and the best pedagogical tools
This is the Graph Neural Networks: Hands-on Session from the Stanford 2019 Fall CS224W course.
In this tutorial, we will explore the implementation of graph neural networks and investigate what representations these networks learn. Along the way, we'll see how PyTorch Geometric and TensorBoardX can help us with constructing and training graph models.
Pytorch Geometric tutorial part starts at -- 0:33:30
Details on:
* Graph Convolutional Neural Networks (GCN)
* Custom Convolutional Model
* Message passing
* Aggregation functions
* Update
* Graph Pooling
A minimal surface is the surface of minimal area between any given boundaries. In nature such shapes result from an equilibrium of homogeneous tension, e.g. in a soap film. Minimal surfaces have a constant mean curvature of zero, i.e. the sum of the principal curvatures at each point is zero. Particularly fascinating are minimal surfaces…