As young people today grow up in a world saturated with digital media, how does it affect their sense of self and others? As they define and redefine their identities through engagements with technology, what are the implications for their experiences as learners, citizens, consumers, and family and community members? This volume addresses the consequences of digital media use for young people’s individual and social identities.
The contributors explore how young people use digital media to share ideas and creativity and to participate in networks that are small and large, local and global, intimate and anonymous. They look at the emergence of new genres and forms, from SMS and instant messaging to home pages, blogs, and social networking sites. They discuss such topics as "girl power" online, the generational digital divide, young people and mobile communication, and the appeal of the "digital publics" of MySpace, considering whether these media offer young people genuinely new forms of engagement, interaction, and communication.
The following protocol offers a bridge between the free-for-all approach of unstructured chat and the constrained interaction that may occur with CMS virtual classroom tools. The protocol allows all members to participate in the exchange without the need for one member (the instructor) to assume control of the interaction. Nor does it require additional equipment or expense for students that the use of Voice over Internet Protocol (VoIP) and video conferencing technologies entail.
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R. Gudur, A. Blackler, D. Mahar, und V. Popovic. In Proceedings of 22nd Annual Conference on the Australian Computer-Human Interaction Special Interest Group : Design - Interaction - Participation, 22-26 November 2010, Brisbane, Queensland, Queensland University of Technology, (2010)