Making Learning Designs Happen in Distributed Learning Environments with GLUE!-PS | BibSonomy

Making Learning Designs Happen in Distributed Learning Environments with GLUE!-PS

, , , and . 21st Century Learning for 21st Century Skills, volume 7563 of Lecture Notes in Computer Science, Springer, Berlin Heidelberg, (2012)

Abstract

There exist few virtual learning environments (VLEs) which allow teachers to make learning design decisions explicit and reusable in other environments. Sadly, those few VLEs that do so, are not available to most teachers, due to institutional decisions and other contextual constraints. This panorama is even grimmer if a teacher wants to use not only the tools offered by the institutional VLE, but also other web 2.0 tools (in a broader, so-called ”Distributed Learning Environment”). By using the GLUE!-PS architecture and data model, teachers are now able to design learning activities using a variety of learning design tools, and to deploy them automatically in several different distributed learning environments. The demonstrator will show two authentic learning designs with different pedagogical approaches, and how GLUE!-PS helps set up the ICT infrastructure for both of them into two different distributed learning environments (one based on Moodle, the other on wikis).

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