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Tiled Polygon Traversal Using Half-Plane Edge Functions., and . Workshop on Graphics Hardware, page 15-21. The Eurographics Association, (2000)A Sketch Of The Smart Frame Buffer., and . USENIX Winter, page 169-180. USENIX Association, (1993)Why X Is Not Our Ideal Window System, , and . Softw. Pract. Exp., 20 (S2): S2/137-S2/171 (1990)Neon: A Single-Chip 3D Workstation Graphics Accelerator., , , , , and . Workshop on Graphics Hardware, page 123-132. The Eurographics Association, (1998)Feline: Fast Elliptical Lines for Anisotropic Texture Mapping., , , and . SIGGRAPH, page 243-250. ACM, (1999)Prefiltered Antialiased Lines Using Half-Plane Distance Functions., , and . Workshop on Graphics Hardware, page 77-86. The Eurographics Association, (2000)Implementing Neon: a 256-bit graphics accelerator., , , , , , , and . IEEE Micro, 19 (2): 58-69 (1999)An Overview of the C Toolkit., and . ACM Symposium on User Interface Software and Technology, page 46-55. ACM, (1988)Writing Fast X Servers for Dumb Color Frame Buffers. Softw. Pract. Exp., 20 (S2): S2/83-S2/108 (1990)