Author of the publication

Animatable Virtual Humans: Learning pose-dependent human representations in UV space for interactive performance synthesis.

, , , and . CoRR, (2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Imposing Temporal Consistency on Deep Monocular Body Shape and Pose Estimation., , , and . CoRR, (2022)Preserving Memories of Contemporary Witnesses Using Volumetric Video., , , , , , , , and . i-com, 21 (1): 71-82 (2022)Animating NeRFs from Texture Space: A Framework for Pose-Dependent Rendering of Human Performances., , , and . VISIGRAPP (4): VISAPP, page 404-413. SCITEPRESS, (2024)Animatable Virtual Humans: Learning pose-dependent human representations in UV space for interactive performance synthesis., , , and . CoRR, (2023)X-maps: Direct Depth Lookup for Event-based Structured Light Systems., , , , and . CVPR Workshops, page 4007-4015. IEEE, (2023)Animatable Virtual Humans: Learning Pose-Dependent Human Representations in UV Space for Interactive Performance Synthesis., , , and . IEEE Trans. Vis. Comput. Graph., 30 (5): 2644-2650 (May 2024)Compact 3D Scene Representation via Self-Organizing Gaussian Grids., , , and . CoRR, (2023)Split Rendering for Mixed Reality: Interactive Volumetric Video in Action., , , , , , , , , and 2 other author(s). SIGGRAPH Asia XR, page 8:1-8:3. ACM, (2020)Imposing temporal consistency on deep monocular body shape and pose estimation., , , and . Comput. Vis. Media, 9 (1): 123-139 (2023)X-maps: Direct Depth Lookup for Event-based Structured Light Systems., , , , and . CoRR, (2024)