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Preserving Memories of Contemporary Witnesses Using Volumetric Video., , , , , , , , и . i-com, 21 (1): 71-82 (2022)Imposing Temporal Consistency on Deep Monocular Body Shape and Pose Estimation., , , и . CoRR, (2022)Animating NeRFs from Texture Space: A Framework for Pose-Dependent Rendering of Human Performances., , , и . VISIGRAPP (4): VISAPP, стр. 404-413. SCITEPRESS, (2024)Compact 3D Scene Representation via Self-Organizing Gaussian Grids., , , и . CoRR, (2023)Split Rendering for Mixed Reality: Interactive Volumetric Video in Action., , , , , , , , , и 2 other автор(ы). SIGGRAPH Asia XR, стр. 8:1-8:3. ACM, (2020)Imposing temporal consistency on deep monocular body shape and pose estimation., , , и . Comput. Vis. Media, 9 (1): 123-139 (2023)Animating NeRFs from Texture Space: A Framework for Pose-Dependent Rendering of Human Performances., , , и . CoRR, (2023)X-maps: Direct Depth Lookup for Event-based Structured Light Systems., , , , и . CoRR, (2024)Going beyond free viewpoint: creating animatable volumetric video of human performances., , , , , , и . IET Comput. Vis., 14 (6): 350-358 (2020)Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks., , , , и . CoRR, (2024)