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Learning optimal audiovisual phasing for a HMM-based control model for facial animation

, , and . Proceedings of the 6th ISCA Workshop on Speech Synthesis (SSW), page 1-4. Bonn, Germany, (Aug 22, 2007)

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Anatomically accurate modeling and rendering of the human eye., , , and . SIGGRAPH Sketches, page 59. ACM, (2007)FaceEngine a 3D facial animation engine for real time applications: a 3D facial animation engine for real time applications., , and . Web3D, page 15-22. ACM, (2001)Embodied in a Look: Bridging the Gap between Humans and Avatars., , and . IVA, volume 2792 of Lecture Notes in Computer Science, page 111-118. Springer, (2003)Gesture Expressivity Modulations in an ECA Application., , , and . IVA, volume 4133 of Lecture Notes in Computer Science, page 181-192. Springer, (2006)Avatar Puppetry Using Real-Time Audio and Video Analysis., , , and . IVA, volume 4722 of Lecture Notes in Computer Science, page 391-392. Springer, (2007)Subsurface Texture Mapping., , , and . IEEE Computer Graphics and Applications, 28 (1): 34-42 (2008)A new Trainable Trajectory Formation System for Facial Animation, , , and . Proceedings of the ISCA workshop on experimental linguistics, page 25-32. Athens, Greece, (August 2006)Using a Visual Attention Model to Improve Gaze Tracking Systems in Interactive 3D Applications., , , , and . Comput. Graph. Forum, 29 (6): 1830-1841 (2010)Adapted Active Appearance Models., , , and . EURASIP J. Image Video Process., (2009)"I Would Like to Trust It but" Perceived Credibility of Embodied Social Agents: A Proposal for a Research Framework., , and . IVA, volume 5208 of Lecture Notes in Computer Science, page 545-546. Springer, (2008)